Class selection

Next we will be looking at class selection and it will be divided up based on the three roll types.

DPS logo

DPS

DPS or damage roles are the make up the majority of the player base. Most teams consist of a bunch of DPS and a few tanks and healers.

DPS comes in 3 forms melee, physical ranged, and magical ranged. All DPS is viable for end game and your choice mostly revolves around do you want to stab things up close, from faraway, or do you want to destroy your enemies with magic.

The main consideration when choosing DPS over tank or healer is queue time. Getting into group content be it PVP, dungeons, or raids you will take longer as DPS.

Tank logo

Tank

Tank is both the easiest and hardest class to play. It is easy because with the right gear and skills it is unkillable and unlike DPS the rotation is very easy. The reason it is difficult is you are the leader of the group. You are expected to know where to go as well as how many enemies you can handle in one pull based on both healer and DPS skill levels. Not recommended for beginner players.

Getting skilled as a tank allows for fast runs and instant queues in dungeons. So it could be well worth the effort to learn.

Healer logo

Healer

Healers are in my opinion the easiest class to play in the game. Although this only hold true if your tank isn't a psychopath wearing a wet paper bag for armor and your DPS aren't standing in the fire like a moth to the flame. Other wise it involves following the tank around occasionally throwing heals and DPSing if you feel like it. Overall a very relaxing experience with instant queue benefits for all content.

The Fun Part

The last and probably best part if this is of course customizing your toon. Wow has more than 6,02548E+12 character cusomization options while creating your character. You could spend years doing nothing but creating characters and still not see every unique combination.

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